vnote/src/CMakeLists.txt
2024-06-11 21:22:08 +08:00

180 lines
6.4 KiB
CMake

cmake_minimum_required(VERSION 3.20)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_INSTALL_BINDIR "." CACHE STRING "Binary dir for install")
set(QT_DEFAULT_MAJOR_VERSION 6 CACHE STRING "Qt version to use (5 or 6), defaults to 6")
find_package(Qt${QT_DEFAULT_MAJOR_VERSION} REQUIRED COMPONENTS Core Gui Network PrintSupport Sql Svg Widgets WebChannel WebEngineWidgets LinguistTools)
find_package(Qt${QT_DEFAULT_MAJOR_VERSION} OPTIONAL_COMPONENTS Core5Compat)
if ((QT_DEFAULT_MAJOR_VERSION GREATER 5))
qt_standard_project_setup()
else()
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
endif()
# Application icon on Windows
set(VX_APP_ICON_RC_WIN data/core/icons/vnote.rc)
# The MACOSX_BUNDLE_ICON_FILE variable is added to the Info.plist
# generated by CMake. This variable contains the .icns file name,
# without the path.
set(MACOSX_BUNDLE_ICON_FILE vnote.icns)
# And the following tells CMake where to find and install the file itself.
set(VX_APP_ICON_MACOS data/core/icons/vnote.icns)
set_source_files_properties(${VX_APP_ICON_MACOS} PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources")
# Translations
set(VX_TS_FILES data/core/translations/vnote_zh_CN.ts
data/core/translations/vnote_ja.ts)
if((QT_DEFAULT_MAJOR_VERSION EQUAL 6))
if((Qt6Widgets_VERSION VERSION_GREATER_EQUAL 6.7.0))
qt_add_lupdate(TS_FILES ${VX_TS_FILES}
SOURCE_TARGETS vnote)
else()
qt_add_lupdate(vnote TS_FILES ${VX_TS_FILES})
endif()
endif()
# Generate .qm files from .ts files (lrelease)
set_source_files_properties(${VX_TS_FILES} PROPERTIES
OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/translations")
qt_add_translation(VX_QM_FILES ${VX_TS_FILES})
add_custom_target(lrelease DEPENDS ${VX_QM_FILES})
# TODO: VTextEdit translations
list(APPEND VX_QM_FILES
${CMAKE_CURRENT_LIST_DIR}/data/core/translations/qdialogbuttonbox_zh_CN.qm
${CMAKE_CURRENT_LIST_DIR}/data/core/translations/qtbase_ja.qm
${CMAKE_CURRENT_LIST_DIR}/data/core/translations/qtbase_zh_CN.qm
${CMAKE_CURRENT_LIST_DIR}/data/core/translations/qtv_ja.qm
${CMAKE_CURRENT_LIST_DIR}/data/core/translations/qtv_zh_CN.qm
${CMAKE_CURRENT_LIST_DIR}/data/core/translations/qwebengine_zh_CN.qm
)
# Resources
set(VX_RESOURCE_FILES data/core/core.qrc)
set(VX_EXTRA_RESOURCE_FILES_RCC ${CMAKE_CURRENT_BINARY_DIR}/vnote_extra.rcc)
qt_add_binary_resources(VX_EXTRA_RESOURCE data/extra/extra.qrc DESTINATION ${VX_EXTRA_RESOURCE_FILES_RCC} OPTIONS -compress 9)
add_executable(vnote WIN32 MACOSX_BUNDLE
application.cpp application.h
commandlineoptions.cpp commandlineoptions.h
fakeaccessible.cpp fakeaccessible.h
main.cpp
${VX_APP_ICON_RC_WIN} ${VX_APP_ICON_MACOS} ${VX_RESOURCE_FILES}
)
add_dependencies(vnote VX_EXTRA_RESOURCE)
set(VX_LIBS_FOLDER ../libs)
target_include_directories(vnote PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
)
find_program(GOLD_LINKER "ld.gold")
if (NOT ${GOLD_LINKER} STREQUAL GOLD_LINKER-NOTFOUND)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fuse-ld=gold")
endif()
target_compile_definitions(vnote PRIVATE
QT_MESSAGELOGCONTEXT
)
add_subdirectory(core)
add_subdirectory(export)
add_subdirectory(imagehost)
add_subdirectory(search)
add_subdirectory(snippet)
add_subdirectory(task)
add_subdirectory(unitedentry)
add_subdirectory(utils)
add_subdirectory(widgets)
target_link_libraries(vnote PRIVATE
Qt::Core
Qt::Gui
Qt::Network
Qt::PrintSupport
Qt::Sql
Qt::Svg
Qt::WebChannel
Qt::WebEngineWidgets
Qt::Widgets
VTextEdit
qhotkey
)
if((QT_DEFAULT_MAJOR_VERSION GREATER 5))
target_link_libraries(vnote PRIVATE
Qt::Core5Compat
)
endif()
# Copy the qt.conf on Windows
if(WIN32)
add_custom_command(TARGET vnote POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/package/qt.conf" $<TARGET_FILE_DIR:vnote>)
endif()
# Installation
if (WIN32)
install(TARGETS vnote RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
install(FILES "${PROJECT_SOURCE_DIR}/package/qt.conf" DESTINATION ${CMAKE_INSTALL_BINDIR})
install(FILES ${VX_EXTRA_RESOURCE_FILES_RCC} DESTINATION ${CMAKE_INSTALL_BINDIR})
install(FILES ${VX_QM_FILES} DESTINATION "${CMAKE_INSTALL_BINDIR}/translations" OPTIONAL)
elseif(APPLE)
set(CMAKE_MACOSX_RPATH ON)
# TODO: declare install for macOS if necessary. For packing, we will manually copy files into
# the src/vnote.app bundle.
# The generated Info.plist will be overridden.
set_target_properties(vnote
PROPERTIES
OUTPUT_NAME "${PROJECT_NAME}"
MACOSX_BUNDLE_BUNDLE_NAME "${PROJECT_NAME}"
MACOSX_BUNDLE_INFO_STRING "${PROJECT_DESCRIPTION}"
MACOSX_BUNDLE_GUI_IDENTIFIER "fun.vnote.app"
MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_VERSION}"
MACOSX_BUNDLE_SHORT_VERSION_STRING "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}"
MACOSX_BUNDLE_BUNDLE_VERSION "${PROJECT_VERSION}"
MACOSX_BUNDLE_COPYRIGHT "Distributed under LGPL-3.0 license. Copyright (c) 2024 app.vnote.fun"
)
else()
install(TARGETS vnote
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
install(FILES ${VX_EXTRA_RESOURCE_FILES_RCC} DESTINATION ${CMAKE_INSTALL_DATADIR})
install(FILES ${VX_QM_FILES} DESTINATION "${CMAKE_INSTALL_DATADIR}/translations" OPTIONAL)
set(desktop.path applications)
set(desktop.files data/core/vnote.desktop)
set(icon16.path icons/hicolor/16x16/apps)
set(icon16.files data/core/logo/16x16/vnote.png)
set(icon32.path icons/hicolor/32x32/apps)
set(icon32.files data/core/logo/32x32/vnote.png)
set(icon48.path icons/hicolor/48x48/apps)
set(icon48.files data/core/logo/48x48/vnote.png)
set(icon64.path icons/hicolor/64x64/apps)
set(icon64.files data/core/logo/64x64/vnote.png)
set(icon128.path icons/hicolor/128x128/apps)
set(icon128.files data/core/logo/128x128/vnote.png)
set(icon256.path icons/hicolor/256x256/apps)
set(icon256.files data/core/logo/256x256/vnote.png)
set(iconsvg.path icons/hicolor/scalable/apps)
set(iconsvg.files data/core/logo/vnote.svg)
foreach(item IN ITEMS desktop icon16 icon32 icon48 icon64 icon128 icon256 iconsvg)
install(FILES ${CMAKE_CURRENT_LIST_DIR}/${${item}.files}
DESTINATION ${CMAKE_INSTALL_DATADIR}/${${item}.path}
PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ)
endforeach()
endif()
include(${CMAKE_CURRENT_LIST_DIR}/Packaging.cmake)